30 min
Gyms, Zoos, and Museums
Your documentation should be in-game
45 min
Plants, Polygons and Pixels:
Large-Scale Vegetation Rendering in Godot
53 min
Making of DOGWALK
Blender Studio's game project
49 min
Godot meets JetBrains:
Building IDE tools for a growing engine
22 min
Putting Players First
Human-Centered Game Development towards Accessibility &…
22 min