With a large selection of handheld devices running CircuitPython, it's natural to want to make games for them. But where to start? What are the options available for the hardware, the libraries and other resources? And how do you use all of that? This talk aims to give a gentle introduction for everyone.
With a large selection of handheld devices running CircuitPython, it's natural to want to make games for them. But where to start? What are the options available for the hardware, the libraries and other resources? And how do you use all of that? This talk aims to give a gentle introduction for everyone.