Ever wanted to replay your favorite game like it's the first time? We'll dive into the unique game design and balance challenges I encountered while building a randomizer for Final Fantasy I: Dawn of Souls. Game randomizers use procedural generation to automatically create a rom hack. I'll also break down how I reverse-engineered the game's scripting language to transform it into a true open-world adventure.
Licensed to the public under https://creativecommons.org/licenses/by-sa/4.0/