Adventures in retrocomputing

Andrew Jenner

Playlists: 'emf2018' videos starting here / audio / related events

The 20-year mission to make an old game run properly on a new computer, with many side quests along the way. Woven together are threads of reverse-engineering (of both hardware and software), 1980s computers (in particular the original IBM PC from 1981), emulator coding, game design, electronics, microcontrollers, web services, the demoscene, test-driven development and even a bit of pure mathematics.

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